Friday, July 13, 2018

EDUCATIONAL TECHNOLOGY 2 LESSON 6


Self-Help #1




Show by way of graphic art illustration the 6 Digital fluencies, adding textual information to support each fluency.


    

      THE SIX NEW GENERATION DIGITAL FLUENCIES





1. Solution fluency - is the ability to think creatively to solve problems in real time by clearly defining the problem, designing an appropriate solution, applying the solution then evaluating the process and the outcome.







2. Creativity fluency - how artistic proficiency adds meaning through design, art, and storytelling. We are all creative people. This means that creativity can be taught and learned like any other skill. It’s a whole brain process that involves both hemispheres working together.








3. Collaboration Fluency - This resource is the collaborative effort of a group of experienced educators and entrepreneurs who have united to share their experience and ideas, and create a project geared toward making learning relevant to life in our new digital age. Our purpose is to develop exceptional resources to assist in transforming learning to be relevant to life in the 21st Century.






4. Media Fluency - This goes beyond being able to operate a digital camera, creating a podcast, or writing a document.It actually has two components:1) Media Input 2) Media OutputMedia fluency requires that one is able to decode media and choose the best type of media that one can communicate one’s message in.









5. Information Fluency - is the ability to find, evaluate and ethically use digital information efficiently and effectively to solve an information problem. This ability involves specific knowledge, skills and dispositions such as knowing how digital information is different from print information; having the skills to use specialized tools for finding digital information; and developing the dispositions needed in the digital information environment.







6. Digital Ethics - uses the principles of leadership, ethics, accountability, fiscal responsibility, environmental awareness, global citizenship, and personal responsibility, and considers his or her actions and their consequences. The ideal Global Digital Citizen is defined by the presence of 5 main qualities:




  1. Personal Responsibility in ethical and moral boundaries, finance, personal health and fitness, and relationships of every definition.
  2. Global Citizenship and its sense of understanding of world-wide issues and events, respect for cultures and religions, and an attitude of acceptance and tolerance in a changing world.
  3. Digital Citizenship and the guiding principles of respecting and protecting yourself, others, and all intellectual property in digital and non-digital environments.
  4. Altruistic Service by taking advantage of the opportunities we are given to care for our fellow citizens, and to lend our hands and hearts to these in need when the need is called for.
  5. Environmental Stewardship and its common sense values about global resource management and personal responsibility for safeguarding the environment, and an appreciation and respect for the beauty and majesty that surrounds us every day.

Self-Help #2


1. Give flesh to the new taxonomy of skills by specific examples, e.g. How a history lesson on the discovery of the Philippines is learned ( dates to be memorized, motive for foreign colonization understood, how religion is imparted to natives what are good and bad about the Christian faith, taking a position on your support or aversion to Hispanic acculturation of native Filipinos, and creating a program for indigenous cultural development).

ANSWER

    Benjamin S. Bloom published his “Taxonomy of Skills” in 1956 for use in an academic context, although it can be adapted to most learning environments. Bloom’s Taxonomy is a hierarchical classification of the six levels of cognitive function and learning. The six levels of Bloom's Taxonomy are: knowledge, comprehension, application, analysis, synthesis, and evaluation.


An example for this is Tips for Outdoor Survival :
    First check the resources you have and identify the critical tasks required for survival such as water, shelter, warmth. Next, think a plan on how to use the available resources that you have for food and shelter. After thinking, prepare the resources for survival. After preparing, classify the available resources for shelter. Then choose if you want to make an insulated shelter or a shade shelter. Lastly, construct an effective shelter for yourself.



2. Apply the 4 Ds through a project - based activity.


The teacher will conduct a science experiment about oil, water and food coloring. First, she will introduced the materials:
  • Several drinking glasses,
  • water,
  • vegetable oil,
  • liquid food coloring,
  • a toothpick.
    The teacher will ask what will happen when you mix oil and water together.She will pour about ½ cup of oil into the drinking glass. Then, pour the same amount of water into the glass. Let the students watch how the two separate. And explain density and ask which is denser, water or oil (the oil floats, showing it’s less dense than water)Ask what will happen when you put one drop of water-based food coloring into the oil. Have the child put a drop in and observe (if the drop needs encouragement to move downward, use a toothpick)Ask again which is denser, the water-based drop or oil (the water-based drop sinks, showing it’s more dense than oil)
    The experimenting doesn’t have to be over yet, however. In fact, this is when the science really starts to happen. Let the children continue this one by adding more or different colors to the oil and water (perhaps to the one they already started to see how colors mix, perhaps to a fresh cup). They might choose a different cup size or shape, they may choose different amounts of oil and water, they may even ask some really great questions like, “Food coloring doesn’t mix with oil, but what does it mix with?” Whatever they do, it’s in the name of science, and by encouraging their experimenting, you will be furthering their scientific development.
    1. Define the problem:
    2. Design the solution:
    3. Do the work:
    4. Debrief on the outcome:

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