Friday, July 13, 2018

EDUCATIONAL TECHNOLOGY 2 LESSON 6


Self-Help #1




Show by way of graphic art illustration the 6 Digital fluencies, adding textual information to support each fluency.


    

      THE SIX NEW GENERATION DIGITAL FLUENCIES





1. Solution fluency - is the ability to think creatively to solve problems in real time by clearly defining the problem, designing an appropriate solution, applying the solution then evaluating the process and the outcome.







2. Creativity fluency - how artistic proficiency adds meaning through design, art, and storytelling. We are all creative people. This means that creativity can be taught and learned like any other skill. It’s a whole brain process that involves both hemispheres working together.








3. Collaboration Fluency - This resource is the collaborative effort of a group of experienced educators and entrepreneurs who have united to share their experience and ideas, and create a project geared toward making learning relevant to life in our new digital age. Our purpose is to develop exceptional resources to assist in transforming learning to be relevant to life in the 21st Century.






4. Media Fluency - This goes beyond being able to operate a digital camera, creating a podcast, or writing a document.It actually has two components:1) Media Input 2) Media OutputMedia fluency requires that one is able to decode media and choose the best type of media that one can communicate one’s message in.









5. Information Fluency - is the ability to find, evaluate and ethically use digital information efficiently and effectively to solve an information problem. This ability involves specific knowledge, skills and dispositions such as knowing how digital information is different from print information; having the skills to use specialized tools for finding digital information; and developing the dispositions needed in the digital information environment.







6. Digital Ethics - uses the principles of leadership, ethics, accountability, fiscal responsibility, environmental awareness, global citizenship, and personal responsibility, and considers his or her actions and their consequences. The ideal Global Digital Citizen is defined by the presence of 5 main qualities:




  1. Personal Responsibility in ethical and moral boundaries, finance, personal health and fitness, and relationships of every definition.
  2. Global Citizenship and its sense of understanding of world-wide issues and events, respect for cultures and religions, and an attitude of acceptance and tolerance in a changing world.
  3. Digital Citizenship and the guiding principles of respecting and protecting yourself, others, and all intellectual property in digital and non-digital environments.
  4. Altruistic Service by taking advantage of the opportunities we are given to care for our fellow citizens, and to lend our hands and hearts to these in need when the need is called for.
  5. Environmental Stewardship and its common sense values about global resource management and personal responsibility for safeguarding the environment, and an appreciation and respect for the beauty and majesty that surrounds us every day.

Self-Help #2


1. Give flesh to the new taxonomy of skills by specific examples, e.g. How a history lesson on the discovery of the Philippines is learned ( dates to be memorized, motive for foreign colonization understood, how religion is imparted to natives what are good and bad about the Christian faith, taking a position on your support or aversion to Hispanic acculturation of native Filipinos, and creating a program for indigenous cultural development).

ANSWER

    Benjamin S. Bloom published his “Taxonomy of Skills” in 1956 for use in an academic context, although it can be adapted to most learning environments. Bloom’s Taxonomy is a hierarchical classification of the six levels of cognitive function and learning. The six levels of Bloom's Taxonomy are: knowledge, comprehension, application, analysis, synthesis, and evaluation.


An example for this is Tips for Outdoor Survival :
    First check the resources you have and identify the critical tasks required for survival such as water, shelter, warmth. Next, think a plan on how to use the available resources that you have for food and shelter. After thinking, prepare the resources for survival. After preparing, classify the available resources for shelter. Then choose if you want to make an insulated shelter or a shade shelter. Lastly, construct an effective shelter for yourself.



2. Apply the 4 Ds through a project - based activity.


The teacher will conduct a science experiment about oil, water and food coloring. First, she will introduced the materials:
  • Several drinking glasses,
  • water,
  • vegetable oil,
  • liquid food coloring,
  • a toothpick.
    The teacher will ask what will happen when you mix oil and water together.She will pour about ½ cup of oil into the drinking glass. Then, pour the same amount of water into the glass. Let the students watch how the two separate. And explain density and ask which is denser, water or oil (the oil floats, showing it’s less dense than water)Ask what will happen when you put one drop of water-based food coloring into the oil. Have the child put a drop in and observe (if the drop needs encouragement to move downward, use a toothpick)Ask again which is denser, the water-based drop or oil (the water-based drop sinks, showing it’s more dense than oil)
    The experimenting doesn’t have to be over yet, however. In fact, this is when the science really starts to happen. Let the children continue this one by adding more or different colors to the oil and water (perhaps to the one they already started to see how colors mix, perhaps to a fresh cup). They might choose a different cup size or shape, they may choose different amounts of oil and water, they may even ask some really great questions like, “Food coloring doesn’t mix with oil, but what does it mix with?” Whatever they do, it’s in the name of science, and by encouraging their experimenting, you will be furthering their scientific development.
    1. Define the problem:
    2. Design the solution:
    3. Do the work:
    4. Debrief on the outcome:

EDUCATIONAL TECHNOLOGY 2 LESSON 5


1. Assess and report your perception/experience (good and non-good) of the Facebook social media.

           My opinion about Facebook social media, first, on the good side, Facebook is very useful to connect with people you love. Its an easy way to share news, or photos of special events, and it helps you tell friends and families what you've been up to lately. Facebook also useful for business, because you can just post your products online then lots of your online friends will see it and especially if you get their attention their will be no hassle for you to sell your product. But on the bad side, Facebook can be a place that is not always trustworthy because many false pieces of information including rumors, gossip can be spread with lightning speed. Its also a place where, if you're not careful ,scammers can get your personal details, because Facebook is not private some scammers will take your pictures and use it to fool someone. Its also stands as an addiction and distraction to some causing an imbalance to the individuals daily life.



2. Prepare a grid chart differentiating the past 30 years old generation and the new digital generation.
OLD GENERATION
NEW DIGITAL GENERATION
1. Children are more engaged in physical activities
1. Children are entertained by devices like tablets.
2. Students before depend on books and journals for research purposes.
2. Students can quickly search using the internet.
3. Education System uses traditional materials for instruction
3. Computers and presentations are used as
instructional materials.
4. People communicate using letters and telegrams.
4. Communication has been made easier with  internet and computers like e-mail and video calls.
5. People are known to be more disciplined and behaved.
5. Due to some parents' neglect, people tend to be aggressive and rude while some are not.


EDUCATIONAL TECHNOLOGY 2 LESSON 4




 Read and write a one-paragraph essay of one aspect of radical change in Alvin Toffler's book "Future Shock".


             

               Alvin Toffler's classic book Future Shock (1970) argued that in our world of ever-quickening change, the human mind is threatened by shattering. In the early 1970s, Alvin Toffler's book Future Shock brought the radical change in the use and perception of time into the center of futures studies. In the book, Toffler defines the term "future shock" as a certain psychological state of individuals and entire societies. His shortest definition for the term is a personal perception of "too much change in too short a period of time". Toffler argued that society is undergoing an enormous structural change, a revolution from an industrial society to a "super-industrial society". This change overwhelms people. He believed the accelerated rate of technological and social change left people disconnected and suffering from "shattering stress and disorientation"—future shocked. Toffler stated that the majority of social problems are symptoms of future shock. In his discussion of the components of such shock, he popularized the term "information overload”. Observing this in reality has been very overwhelming for the rest of us especially to our parents and grandparents. The sudden change, release and implementation of different technological devices have given rise to difficulties to bridge the gap from the old generation to the new generation. This is actually good news for us for we have developed many ways of making human life easier but the constant and non – stop progress is too much for some people. They just tend to stick with the old than with the new due to the complexity of these futuristic devices. Although these technologies have sprung education to new heights like videos, presentations and etc. , there are some downsides to these as well. They tend to be a distraction to children’s studies nowadays unlike before where backyard playmates are the only enemies of parents in their children’s education. As we all can see, there are both positive and negative effects of futurism to the human race. The only thing we can hope for is that we never forget to learn from our past as we all progress to the future ahead of us and for us to adapt and bridge the gap between the past and future generations.


EDUCATIONAL TECHNOLOGY 2 LESSON 3


SELF HELP #1

1.How many in the group think they belong to the technology or digital generation?

-For me all of us are belong to the digital technology, because lots of technologies were introduced in this generation , and all of us were using it to make our work easier and less time consuming. Also it entertains us and help us to easily communicate with people we love using gadgets such as cellphones, computer, tablet, etc.


2.How many feel they should support and stride along the information technology revolution?

-I think all of us feel that we should support and stride along to the information technology because it helps us to make our life to improve, especially for business and also it answers most of mankind problems.




3.Present ideas on how to balance “butterfly-like” multi tasking skills with single task skills to accomplish specific tasks.



                                           Planning

          GOAL                     CONCENTRATION                 DOING


                                                 Evaluate








 SELF HELP #2

Differentiate the parents 30 years ago and the new millennial generation using word/phrases.

PARENTS 30 YEARS AGO                                         NEW MILLENNIAL GENERATION

Media or technology available                                            New technologies
   limited                                                       enough
   it is not given emphasis                               given more emphasis
   needs improvement                                     high-tech
   low-tech                                                     innovated and civilize

 Social relationship                                        New social relationship
    close family-tie                                            less family time
    more respect to others                                  intimate relationship
    people talk only to those they know                quality communication 
    low quality communication

  Beliefs or values                                          New beliefs or values
     culture-based                                               technology-based
     respect is visible                                           less respect to others
     independent in study                                     dependent in study
                                                                         civilized person




Monday, July 9, 2018

EDUCATIONAL TECHNOLOGY 2 LESSON 2




1.Make a ladderized  diagram ( like a stairway) with summary 

words 

of the learning objectives of educational technology 2 course


                                                      
                                                [to acquaint students on information technology                         ]
                                                   [ to provide education in the use of technology in instruction                 ]
                   [to impart learning experiences in instructional technology supported instructional planning ]
            [to learn to use and evaluate computer-based educational resources                                             ]
        [to engage learners on practical technology,' and                                                                               ]
 [to inculcate the higher thinking and creativity among students                                                                ]




REFLECTION:



1.Many college students are recently required to take computer courses including word processing, spreadsheets preparation, presentation techniques, etc. How do you think this will help application of skills needed in Educational Technology 2?


- Many college students are presently required to take computer courses and I believe it is a must especially where in computer and its application software is being highly needed in the system of education. Studying computer courses including word processing, spreadsheet preparation and presentation techniques will be able to help students to sharpen wisdom and it is a preparatory skills needed in Educational Technology 2. In this manner, college students can adapt the change in the teaching development using the influence of computer as it is one of the most used technology in teaching. This is fundamental for college students to be acquainted on how to make these applications because it is very useful in all means. Just like reporting, college student use powerpoint for presentation techniques in which it could help them to practice or even to master all of these necessary applications.



2.From those who have done internet surfing/searching/reading, what do the Websites offer users?



- Surfing the internet through reading and searching is definitely a huge help for students to learn best. In fact, it is just a matter of one click from different websites, various information that contains useful knowledge is already offer to the users. Through surfing, you will be able to be updated on current event not just in our country but also around the globe in which it could help you to understand on what is occurring in our society. The websites offer valuable information to users especially if users use it for educational purposes , for example google, wikipedia and etc.,.



3. Do you think there are enough websites for educational purposes? Do you think there are many users of educational websites?



- Different websites offer different services. In surfing the internet, this will lead you to various portal of information that serves as gateway or passage for gathering useful data. In fact, there are lots of websites mainly for educational purposes in which learners enhance their knowledge and ideas through reading and watching video tutorials from it. Also, the websites for educational purposes are usually use by teachers in conducting a lesson. Indeed, there are lots of of educational websites but it is not being used for educational purposes by many users. This is a sad truth because users normally snob this educational websites because users prefer for playing games.